Summary

To begin my career and to develop my skills as a character artist within the games industry
while being part of and contributing to a creative team, and to be the best i can be while continuing to learn and pursue my passion for creating character art in games.

Skills

  • High-poly Modeling
  • Low-poly Modeling
  • Texturing
  • Software Proficiency

    ZBrush
    ZBrush
    Maya
    Maya
    Photoshop
    Photoshop
    xNormal
    xNormal